Rocksmith’s Real Tone Cable and USB 3 Ports

This is one of those “Posting of my strange technical troubles so that anyone in the same situation might find it and save some time” posts.

While attending CES, I decided to use the downtime to bring along my bass and electric guitars and try to get some much-needed practice time in. After failing to get  the PS3 I’d lugged along working with the hotel’s TV system, I decided to bite the bullet and re-buy Rocksmith 2014 for my laptop. I felt a little foolish in the process, but Vegas is the perfect place for such money-wasting foolishness, and I reasoned that if I weren’t using my time to practice my bass, I’d likely lose a lot more money downstairs in the casino practicing my blackjack.

So, program downloaded, bass at the ready, I launched the game, only to find out that it couldn’t “hear” my guitar over the known-working Real Tone cable I’d brought with me. I quickly traced the issue to the cable not working with my laptop’s USB 3.0 ports (it appeared as a non-working “hocksmit” device under Windows’ device manager).

After much fiddling around, I took a run down the street to the casino-themed Fry’s Electronics and bought the cheapest portable USB 2.0 hub I could find ($6.99). Plugged the tone cable into that, the device was suddenly now recognized, and voila–I’m off to master Bush’s “Machinehead”.

Note: there’s a rumor afoot that the newest incarnation of the tone cable works better with USB 3 ports. Can’t confirm this myself, as my cable came with the original Rocksmith game.

2 responses to “Rocksmith’s Real Tone Cable and USB 3 Ports

  1. Pingback: Home Studio Housecleaning Heck and Terrible Tech Support | Release Notes

  2. ooks like I was able to fix this after some more troubleshooting, for some reason in Windows 10 settings under “Microphone privacy settings” that “Allow apps to access your microphone” had been switched to off. Simply toggled this to on, fired up Rocksmith 2014 and was good to go.

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